Classes | |
class | ComponentBase |
class | Controller |
class | ControllerAi |
class | ControllerIdle |
class | ControllerPlayer |
class | Damageable |
class | Energy |
class | Graphic |
class | GraphicRectangular |
class | Shape |
class | ShapeRectangular |
class | Sound |
class | Vision |
Functions | |
bool | blocks_vision (const Integer2D &tile) |
bool game::component::blocks_vision | ( | const Integer2D & | tile | ) |