Here is a list of all class members with links to the classes they belong to:
- i -
- icon
: ugdk::desktop::WindowSettings
- id()
: ugdk::desktop::mode2d::Window
, ugdk::desktop::mode3d::Window
, ugdk::desktop::Window
, ugdk::graphic::Shader
, ugdk::graphic::ShaderProgram
, ugdk::graphic::TextureUnit
, ugdk::script::lua::LuaData
- id_
: ugdk::graphic::Shader
- ident_style()
: ugdk::text::TextBox
- identifier()
: ugdk::action::Scene
- IdentStyle
: ugdk::text::TextBox
- IDGenerator()
: ugdk::util::IDGenerator
- IGNORE_TEXTURE_COLOR
: ugdk::graphic::Manager::Shaders
- ignores_effect()
: ugdk::ui::Node
- IndexableTable()
: ugdk::structure::IndexableTable< T >
- InheritableLangWrapper()
: ugdk::script::InheritableLangWrapper< loader_t >
, ugdk::script::LangWrapper
- init_func()
: ugdk::script::Module< loader_t >
- initial
: ugdk::action::mode3d::component::PhysicsBody::PhysicsData
- initial_dir_
: ugdk::action::mode3d::component::SimpleBody
- initial_pos_
: ugdk::action::mode3d::component::SimpleBody
- Initialize()
: ugdk::audio::Manager
, ugdk::desktop::Manager
, ugdk::desktop::mode2d::Manager
, ugdk::desktop::mode3d::Manager
, ugdk::filesystem::Manager
, ugdk::graphic::Manager
, ugdk::input::Manager
, ugdk::script::LangWrapper
, ugdk::script::lua::BootstrapGear
, ugdk::script::lua::LuaWrapper
, ugdk::script::python::PythonWrapper
, ugdk::script::ScriptManager
, ugdk::text::Manager
- InnerProduct()
: ugdk::math::Vector2D
- input
: ugdk::input::TextEditingEvent
- input_callbacks()
: ugdk::ui::Menu
- input_enabled
: ugdk::system::Configuration
- InputSDLEventHandler
: ugdk::input::Manager
- Insert()
: ugdk::resource::ResourceContainer< T >
- insert()
: ugdk::script::lua::State
- Insert()
: ugdk::structure::ikdtree::IntervalKDTree< T, DIMENSIONS >
- InsertItem()
: ugdk::structure::ikdtree::Node< T, DIMENSIONS >
- Integer2D()
: ugdk::math::Integer2D
- Interact()
: ugdk::ui::Button
, ugdk::ui::UIElement
- InteractWithFocused()
: ugdk::ui::Menu
- InternalSafeCall
: ugdk::script::lua::BaseGear
- Intersects()
: pyramidworks::geometry::Circle
, pyramidworks::geometry::ConvexPolygon
, pyramidworks::geometry::GeometricShape
, pyramidworks::geometry::Rect
, ugdk::structure::Box< DIMENSIONS >
- IntervalKDTree()
: ugdk::structure::ikdtree::IntervalKDTree< T, DIMENSIONS >
- InvalidOperation()
: ugdk::system::InvalidOperation
- is_valid
: ugdk::action::mode3d::component::NullComponent< T >
, ugdk::action::mode3d::component::NullComponent< Body >
- IsAbove()
: ugdk::structure::Box< DIMENSIONS >
- IsActive()
: ugdk::graphic::Canvas
, ugdk::graphic::RenderTarget
- IsBelow()
: ugdk::structure::Box< DIMENSIONS >
- IsCentered()
: ugdk::input::HatStatus
- IsColliding()
: pyramidworks::collision::CollisionObject
- IsConnected()
: ugdk::input::Joystick
- IsDown()
: ugdk::input::HatStatus
, ugdk::input::Joystick
, ugdk::input::Keyboard
, ugdk::input::Mouse
- IsFlagSet()
: ugdk::graphic::Manager::Shaders
- IsFrameStatsVisible()
: ugdk::action::mode3d::Scene3D
- isfunction()
: ugdk::script::lua::State
- IsLeft()
: ugdk::input::HatStatus
- IsLeftDown()
: ugdk::input::HatStatus
- IsLeftUp()
: ugdk::input::HatStatus
- isnil()
: ugdk::script::lua::State
- IsPaused()
: ugdk::audio::Music
, ugdk::time::TimeAccumulator
- IsPlaying()
: ugdk::audio::Music
, ugdk::audio::Sample
- IsPressed()
: ugdk::input::Keyboard
, ugdk::input::Mouse
- isprimitive()
: ugdk::script::lua::State
- IsReleased()
: ugdk::input::Keyboard
, ugdk::input::Mouse
- IsRight()
: ugdk::input::HatStatus
- IsRightDown()
: ugdk::input::HatStatus
- IsRightUp()
: ugdk::input::HatStatus
- isstring()
: ugdk::script::lua::State
- istable()
: ugdk::script::lua::State
- IsUp()
: ugdk::input::HatStatus
, ugdk::input::Joystick
, ugdk::input::Keyboard
, ugdk::input::Mouse
- IsValid()
: ugdk::graphic::ShaderProgram
- Item()
: ugdk::structure::ikdtree::Item< T, DIMENSIONS >