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Public Member Functions
ugdk::action::SceneProxy Class Reference

#include <sceneproxy.h>

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List of all members.

Public Member Functions

 SceneProxy (const ugdk::script::VirtualObj &proxy)
virtual void Focus ()
 Method called when this Scene arrives on the top of the Scene stack.
virtual void DeFocus ()
 Method called when this Scene leaves the top of the Scene stack.
virtual void End ()
 Ends the scene activity.

Constructor & Destructor Documentation


Member Function Documentation

virtual void ugdk::action::SceneProxy::DeFocus ( ) [inline, virtual]

Method called when this Scene leaves the top of the Scene stack.

Reimplemented from ugdk::action::Scene.

virtual void ugdk::action::SceneProxy::End ( ) [inline, virtual]

Ends the scene activity.

Note: do not release any resources in this method.

Reimplemented from ugdk::action::Scene.

virtual void ugdk::action::SceneProxy::Focus ( ) [inline, virtual]

Method called when this Scene arrives on the top of the Scene stack.

Reimplemented from ugdk::action::Scene.


The documentation for this class was generated from the following file:
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