UGDK
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#include <animationprotocol.h>
Public Types | |
enum | ParsingScope { ANIMATION_DATA, FRAME_RING, EFFECT_RING } |
Public Member Functions | |
AnimationProtocol () | |
virtual | ~AnimationProtocol () |
bool | NewDescription () |
bool | NewData (const gdd::GDDString &data_name) |
bool | NewProperty (const gdd::GDDString &property_name, const gdd::GDDArgs &property_args) |
bool | NewRing (const gdd::GDDString &ring_typename) |
bool | NewEntry (const gdd::GDDString &entry_name, const gdd::GDDArgs &entry_args) |
bool | NewSimpleChain (const gdd::GDDString &ring_typename, const gdd::GDDArgs &ring_args) |
virtual ugdk::AnimationProtocol::~AnimationProtocol | ( | ) | [inline, virtual] |
bool ugdk::AnimationProtocol::NewData | ( | const gdd::GDDString & | data_name | ) | [virtual] |
bool ugdk::AnimationProtocol::NewDescription | ( | ) | [virtual] |
bool ugdk::AnimationProtocol::NewEntry | ( | const gdd::GDDString & | entry_name, |
const gdd::GDDArgs & | entry_args | ||
) | [virtual] |
bool ugdk::AnimationProtocol::NewProperty | ( | const gdd::GDDString & | property_name, |
const gdd::GDDArgs & | property_args | ||
) | [virtual] |
bool ugdk::AnimationProtocol::NewRing | ( | const gdd::GDDString & | ring_typename | ) | [virtual] |
bool ugdk::AnimationProtocol::NewSimpleChain | ( | const gdd::GDDString & | ring_typename, |
const gdd::GDDArgs & | ring_args | ||
) | [virtual] |