UGDK
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#include <pyramidworks/collision/genericcollisionlogic.h>
Public Member Functions | |
GenericCollisionLogic (std::tr1::function< void(void *)> func) | |
~GenericCollisionLogic () | |
void | Handle (void *data) |
Method that is called when a collision happens. |
CollisionLogic implementation using std::tr1::function.
pyramidworks::collision::GenericCollisionLogic::GenericCollisionLogic | ( | std::tr1::function< void(void *)> | func | ) | [inline] |
void pyramidworks::collision::GenericCollisionLogic::Handle | ( | void * | data | ) | [inline, virtual] |
Method that is called when a collision happens.
data | The data attribute of an CollisionObject. |
Implements pyramidworks::collision::CollisionLogic.