1 #ifndef ROGUELIKE_ACTION_SKILL_SIMPLE_FIREAT_H_
2 #define ROGUELIKE_ACTION_SKILL_SIMPLE_FIREAT_H_
32 #endif // ROGUELIKE_ACTION_SKILL_SIMPLE_FIREAT_H_
Definition: simple_fireat.h:21
~SimpleFireAt()
Definition: simple_fireat.h:25
SimpleFireAt()
Definition: simple_fireat.cc:52