1 #ifndef ROGUELIKE_ACTION_SKILL_SELF_DAMAGE_H_
2 #define ROGUELIKE_ACTION_SKILL_SELF_DAMAGE_H_
32 #endif // ROGUELIKE_ACTION_SKILL_SELF_DAMAGE_H_
SelfDamage()
Definition: self_damage.cc:32
~SelfDamage()
Definition: self_damage.h:25
Definition: self_damage.h:21