#include "game/action/skill/skill.h"
#include <ugdk/portable/tr1.h>
#include <ugdk/math.h>
#include "game/base.h"
Go to the source code of this file.
Classes | |
class | game::action::skill::Self |
Namespaces | |
game | |
game::action | |
game::action::skill | |
Typedefs | |
typedef std::tr1::function < bool(const base::GameObject *)> | game::action::skill::SelfValidator |
typedef std::tr1::function < SpendInfo(base::GameObject *)> | game::action::skill::SelfSpender |
typedef std::tr1::function < void(base::GameObject *, const Efficiency &)> | game::action::skill::SelfAction |