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eye.h File Reference
#include <ugdk/math/frame.h>
#include <ugdk/math/integer2D.h>
#include "utils/integer2Dutils.h"
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Classes

struct  game::alg::los::Eye
 

Namespaces

 game
 
 game::alg
 
 game::alg::los
 

Functions

bool game::alg::los::operator< (const Eye &lhs, const Eye &rhs)