1 #ifndef ROGUELIKE_COMPONENT_CONTROLLER_IDLE_H_
2 #define ROGUELIKE_COMPONENT_CONTROLLER_IDLE_H_
31 #endif // ROGUELIKE_COMPONENT_CONTROLLER_IDLE_H_
Definition: gameobject.h:53
Definition: controller.h:21
Definition: componentbase.h:19
Definition: timeelapsed.h:20
~ControllerIdle()
Definition: controller_idle.h:23
action::time::TimeElapsed Act()
Definition: controller_idle.h:25
Definition: controller_idle.h:19
ControllerIdle(game::base::GameObject *owner)
Definition: controller_idle.h:22