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game::component::Graphic Member List

This is the complete list of members for game::component::Graphic, including all inherited members.

ComponentBase(game::base::GameObject *owner)game::component::ComponentBaseinline
Graphic(game::base::GameObject *owner, const std::string &visual_representation, double zindex)game::component::Graphic
node() const game::component::Graphicinline
node()game::component::Graphicinline
node_game::component::Graphicprotected
NodeLogic(const std::set< ugdk::math::Integer2D > &occupying_tiles)=0game::component::Graphicpure virtual
OnSceneAdd(ugdk::action::Scene *scene)game::component::Graphic
owner_game::component::ComponentBaseprotected
SetVisibility(bool visibility)game::component::Graphic
Update(double dt)=0game::component::Graphicpure virtual
~ComponentBase()game::component::ComponentBaseinline
~Graphic()game::component::Graphicvirtual