Flame Crest/Formulas
Atributos Derivados dos personagens
Chance de acerto (Hit): 2 * Skill + Luck + Hit da arma
Chance de esquiva (Evade): 2 * Combat Speed + Luck
Combat Speed: Speed - max(0, Peso da arma - (Strength + Con)/2 )
Chance de Crítico (Crit): Skill/2 + Bônus da arma
Chance de evitar (Dodge): Luck
Formulas de combate
Chance de acerto: Hit do atacante - Evade do defensor
Chance de crítico: Crit do atacante - Dodge do defensor
Se a diferença de Combat Speed entre os dois personagens for maior ou igual a 4, o personagem mais rápido ataca novamente.
Quando a arma tiver bônus contra a unidade defensora, o Mt da arma é dobrado.
Experiência
Experience from doing damage = [31 + (enemy's Level + enemy's Class bonus A) - (Level + Class bonus A)] / Class power
Experience from doing no damage = 1
Experience from defeating (base) = [(enemy's Level x enemy's Class power) + enemy's Class bonus B] - { [(Level x Class power) + Class bonus B] / Mode coefficient }
Experience from defeating enemy = (Experience from doing damage + [Experience from defeating (base) + 20 + Boss bonus + Thief bonus, take as 0 if negative]) x Assassinate coefficient
--TODO: Traduzir e limpar