Flame Crest/Formulas

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Atributos Derivados dos personagens

Chance de acerto (Hit): 2 * Skill + Luck + Hit da arma

Chance de esquiva (Evade): 2 * Combat Speed + Luck

Combat Speed: Speed - max(0, Peso da arma - (Strength + Con)/2 )

Chance de Crítico (Crit): Skill/2 + Bônus da arma

Chance de evitar (Dodge): Luck

Formulas de combate

Chance de acerto: Hit do atacante - Evade do defensor

Chance de crítico: Crit do atacante - Dodge do defensor

Se a diferença de Combat Speed entre os dois personagens for maior ou igual a 4, o personagem mais rápido ataca novamente.

Quando a arma tiver bônus contra a unidade defensora, o Mt da arma é dobrado.

Experiência

Experience from doing damage = [31 + (enemy's Level + enemy's Class bonus A) - (Level + Class bonus A)] / Class power

Experience from doing no damage = 1

Experience from defeating (base) = [(enemy's Level x enemy's Class power) + enemy's Class bonus B] - { [(Level x Class power) + Class bonus B] / Mode coefficient }

Experience from defeating enemy = (Experience from doing damage + [Experience from defeating (base) + 20 + Boss bonus + Thief bonus, take as 0 if negative]) x Assassinate coefficient

--TODO: Traduzir e limpar