1 #ifndef PYRAMIDWORKS_COLLISION_COLLISIONMANAGER_H_
2 #define PYRAMIDWORKS_COLLISION_COLLISIONMANAGER_H_
12 namespace pyramidworks {
23 void Generate(
const std::string &name);
27 void Generate(
const std::string &name,
const std::string &parent);
28 void Generate(
const char n[],
const char p[]) {
29 const std::string name(n), parent(p);
48 std::map<std::string, CollisionClass*> cache_;
49 std::set<const CollisionObject*> active_objects_;