#include "pyramidworks/collision/collisionclass.h"
pyramidworks::collision::CollisionClass::~CollisionClass |
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void pyramidworks::collision::CollisionClass::AddObject |
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const CollisionObject * |
obj | ) |
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const CollisionClass* pyramidworks::collision::CollisionClass::parent |
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const |
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inline |
void pyramidworks::collision::CollisionClass::RefreshObject |
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const CollisionObject * |
obj | ) |
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void pyramidworks::collision::CollisionClass::RemoveObject |
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const CollisionObject * |
obj | ) |
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void pyramidworks::collision::CollisionClass::set_parent |
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CollisionClass * |
parent | ) |
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inline |
The documentation for this class was generated from the following files: