#include <ugdk/util/languagemanager.h>
ugdk::LanguageManager::LanguageManager |
( |
const std::string & |
default_language_code | ) |
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inline |
ugdk::LanguageManager::~LanguageManager |
( |
| ) |
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inline |
const std::string& ugdk::LanguageManager::default_language |
( |
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const |
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inline |
bool ugdk::LanguageManager::RegisterLanguage |
( |
const std::string & |
code, |
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const std::string & |
language_file |
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) |
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bool ugdk::LanguageManager::Setup |
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const std::string & |
active_language | ) |
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- Parameters
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active_language | The language that will be active. |
The documentation for this class was generated from the following files: