UGDK
|
#include <iostream>
#include <cstring>
#include <cmath>
#include <algorithm>
#include "SDL.h"
#include "SDL_image.h"
#include "SDL_opengl.h"
#include <ugdk/graphic/spritesheet.h>
#include <ugdk/base/engine.h>
#include <ugdk/util/pathmanager.h>
#include <ugdk/graphic/texture.h>
#include <ugdk/graphic/videomanager.h>
#include <ugdk/script/scriptmanager.h>
#include <ugdk/script/virtualobj.h>
Classes | |
struct | ugdk::graphic::PixelSurface |
Namespaces | |
namespace | ugdk |
namespace | ugdk::graphic |
Functions | |
Spritesheet * | ugdk::graphic::CreateSpritesheetFromTag (const std::string &tag) |