UGDK
|
00001 #ifndef UGDK_BASE_CONFIGURATION_H_ 00002 #define UGDK_BASE_CONFIGURATION_H_ 00003 00004 #include <string> 00005 #include <ugdk/math/vector2D.h> 00006 00007 namespace ugdk { 00008 00009 typedef struct Configuration { 00010 std::string base_path; 00011 std::string window_icon; 00012 std::string window_title; 00013 Vector2D window_size; 00014 bool fullscreen; 00015 std::string default_language; 00016 00017 Configuration() : 00018 base_path("./"), 00019 window_icon(""), 00020 window_title("UGDK Game"), 00021 window_size(800.0, 600.0), 00022 fullscreen(false), 00023 default_language("en_US") {} 00024 } Configuration; 00025 00026 } // namespace ugdk 00027 00028 #endif 00029