UGDK
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Draw(int frame_number, const Vector2D &hotspot) const | ugdk::graphic::Spritesheet | |
frame_count() const | ugdk::graphic::Spritesheet | [inline] |
frame_size(size_t frame_number) const | ugdk::graphic::Spritesheet | |
Spritesheet(const SpritesheetData &data) | ugdk::graphic::Spritesheet | |
~Spritesheet() | ugdk::graphic::Spritesheet | [virtual] |