This is the complete list of members for
ugdk::Vector2D, including all inherited members.
Add(const Vector2D &a, const Vector2D &b) | ugdk::Vector2D | [inline, static] |
Angle() const | ugdk::Vector2D | |
angle() const | ugdk::Vector2D | [inline] |
get_x() const | ugdk::Vector2D | [inline] |
get_y() const | ugdk::Vector2D | [inline] |
InnerProduct(const Vector2D &a, const Vector2D &b) | ugdk::Vector2D | [inline, static] |
Length() const | ugdk::Vector2D | |
length() const | ugdk::Vector2D | [inline] |
LengthSquared() const | ugdk::Vector2D | [inline] |
Mirror(const ugdk::enums::mirroraxis::MirrorAxis axis) | ugdk::Vector2D | |
Mirrored(const ugdk::enums::mirroraxis::MirrorAxis axis) const | ugdk::Vector2D | |
Multiply(const Vector2D &a, const double &scalar) | ugdk::Vector2D | [inline, static] |
Normalize() const | ugdk::Vector2D | |
Normalized(Vector2D &a) | ugdk::Vector2D | [inline, static] |
NormOne() const | ugdk::Vector2D | |
operator*(const double &scalar) const | ugdk::Vector2D | |
operator*(const Vector2D &right) const | ugdk::Vector2D | |
operator+(const Vector2D &right) const | ugdk::Vector2D | |
operator+=(const Vector2D &other) | ugdk::Vector2D | |
operator-() const | ugdk::Vector2D | |
operator-(const Vector2D &right) const | ugdk::Vector2D | |
operator-=(const Vector2D &other) | ugdk::Vector2D | |
operator/(const double &scalar) const | ugdk::Vector2D | |
operator==(const Vector2D &rhs) | ugdk::Vector2D | [inline] |
Rotate(const double angle) const | ugdk::Vector2D | |
Rotate(Vector2D &a, double angle) | ugdk::Vector2D | [inline, static] |
Scale(const Vector2D &scale) const | ugdk::Vector2D | |
set_x(double x_) | ugdk::Vector2D | [inline] |
set_y(double y_) | ugdk::Vector2D | [inline] |
Subtract(const Vector2D &a, const Vector2D &b) | ugdk::Vector2D | [inline, static] |
val | ugdk::Vector2D | |
Vector2D() | ugdk::Vector2D | [inline] |
Vector2D(double value) | ugdk::Vector2D | [inline, explicit] |
Vector2D(double _x, double _y) | ugdk::Vector2D | [inline] |
Vector2D(const ugdk::math::Integer2D &int2d) | ugdk::Vector2D | |
x | ugdk::Vector2D | |
y | ugdk::Vector2D | |
~Vector2D() | ugdk::Vector2D | [inline] |