#include <ugdk/action/animation.h>
| ugdk::action::AnimationManager::AnimationManager |
( |
double |
fps, |
|
|
AnimationSet * |
set |
|
) |
| |
| ugdk::action::AnimationManager::~AnimationManager |
( |
| ) |
|
| void ugdk::action::AnimationManager::AddObserver |
( |
Observer * |
observer | ) |
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| void ugdk::action::AnimationManager::AddTickFunction |
( |
std::tr1::function< void(void)> |
tick | ) |
|
| double ugdk::action::AnimationManager::fps |
( |
| ) |
const |
| const graphic::Modifier * ugdk::action::AnimationManager::get_current_modifier |
( |
| ) |
const |
| int ugdk::action::AnimationManager::GetFrame |
( |
| ) |
const |
| unsigned int ugdk::action::AnimationManager::n_frames |
( |
| ) |
const |
| double ugdk::action::AnimationManager::period |
( |
| ) |
const |
| void ugdk::action::AnimationManager::Select |
( |
const std::string & |
name | ) |
|
| void ugdk::action::AnimationManager::Select |
( |
int |
index | ) |
|
| void ugdk::action::AnimationManager::set_default_frame |
( |
int |
default_frame | ) |
|
|
inline |
| void ugdk::action::AnimationManager::set_slowdown_factor |
( |
const double |
factor | ) |
|
|
inline |
| void ugdk::action::AnimationManager::set_speedup_factor |
( |
const double |
factor | ) |
|
|
inline |
| void ugdk::action::AnimationManager::Update |
( |
double |
delta_t | ) |
|
The documentation for this class was generated from the following files: