#include "pyramidworks/collision/collisionclass.h"
| pyramidworks::collision::CollisionClass::~CollisionClass |
( |
| ) |
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| void pyramidworks::collision::CollisionClass::AddObject |
( |
const CollisionObject * |
obj | ) |
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| const CollisionClass* pyramidworks::collision::CollisionClass::parent |
( |
| ) |
const |
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inline |
| void pyramidworks::collision::CollisionClass::RefreshObject |
( |
const CollisionObject * |
obj | ) |
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| void pyramidworks::collision::CollisionClass::RemoveObject |
( |
const CollisionObject * |
obj | ) |
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| void pyramidworks::collision::CollisionClass::set_parent |
( |
CollisionClass * |
parent | ) |
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inline |
The documentation for this class was generated from the following files: