1 #ifndef ROGUELIKE_ACTION_TIME_TIMEELAPSED_H_
2 #define ROGUELIKE_ACTION_TIME_TIMEELAPSED_H_
5 #include <ugdk/action/task.h>
28 operator double()
const {
return time; }
31 if( (
bool)rhs ==
false )
return *
this;
33 this->time += (double)rhs;
bool elapsed
Definition: timeelapsed.h:21
TimeElapsed & operator+=(const TimeElapsed &rhs)
Definition: timeelapsed.h:30
TimeElapsed(bool elapsed)
Definition: timeelapsed.h:24
Definition: timeelapsed.h:20
double time
Definition: timeelapsed.h:22
TimeElapsed(double time)
Definition: timeelapsed.h:25