#include "game/action/skill/movement.h"
#include "game/action/skill/skill.h"
#include <ugdk/math.h>
#include "game/base.h"
Go to the source code of this file.
Classes | |
class | game::action::skill::MovementPlace |
Namespaces | |
game | |
game::action | |
game::action::skill | |
Functions | |
ugdk::math::Integer2D | game::action::skill::calculate_mov_place (const base::GameObject *caster, const ugdk::math::Integer2D &target) |
void | game::action::skill::act_mov_place (base::GameObject *caster, const ugdk::math::Integer2D &target, const Efficiency &power) |