#include <time.h>
#include <ugdk/modules.h>
#include <ugdk/base/engine.h>
#include <ugdk/graphic/videomanager.h>
#include <ugdk/script/scriptmanager.h>
#include <ugdk/script/virtualobj.h>
#include <ugdk/script/languages/lua/luawrapper.h>
#include "game/base/gamecontroller.h"
#include "game/base/levelmanager.h"
#include "game/action/time/timemanager.h"
Functions | |
int | main (int argc, char **argv) |
int main | ( | int | argc, |
char ** | argv | ||
) |