#include "game/base/gamecontroller.h"
#include <cstdlib>
#include <queue>
#include <set>
#include <ugdk/action/generictask.h>
#include <ugdk/base/engine.h>
#include <ugdk/graphic/drawable/text.h>
#include <ugdk/graphic/node.h>
#include <ugdk/graphic/textmanager.h>
#include <ugdk/math/vector2D.h>
#include <ugdk/script/virtualobj.h>
#include <ugdk/script/scriptmanager.h>
#include "game/base/gameobject.h"
#include "game/base/gametile.h"
#include "game/builder/objectbuilder.h"
#include "game/component/energy.h"
#include "game/component/graphic.h"
#include "game/component/shape.h"
#include "game/component/sound.h"
#include "game/component/vision.h"