1 #ifndef ROGUELIKE_UI_CURSOR_H_
2 #define ROGUELIKE_UI_CURSOR_H_
8 #include <ugdk/math/integer2D.h>
14 #include <ugdk/graphic.h>
25 ugdk::math::Integer2D
tile()
const {
return tile_; }
40 #endif // ROGUELIKE_UI_CURSOR_H_
ugdk::math::Integer2D tile_
Definition: cursor.h:33
Cursor()
Definition: cursor.cc:26
ugdk::graphic::Modifier * node_modifier_
Definition: cursor.h:34
~Cursor()
Definition: cursor.h:23
bool IsActive()
Definition: cursor.cc:46
void ChangeTile(const ugdk::math::Integer2D &tile)
Definition: cursor.cc:38
ugdk::math::Integer2D tile() const
Definition: cursor.h:25
void ToggleActive()
Definition: cursor.cc:50
void ChangeTile(int x, int y)
Definition: cursor.h:27