1 #ifndef ROGUELIKE_COMPONENT_COMPONENTBASE_H_
2 #define ROGUELIKE_COMPONENT_COMPONENTBASE_H_
31 #endif // ROGUELIKE_COMPONENT_COMPONENTBASE_H_
Definition: gameobject.h:53
~ComponentBase()
Definition: componentbase.h:22
ComponentBase(game::base::GameObject *owner)
Definition: componentbase.h:21
Definition: componentbase.h:19
game::base::GameObject * owner_
Definition: componentbase.h:25