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componentbase.h
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1 #ifndef ROGUELIKE_COMPONENT_COMPONENTBASE_H_
2 #define ROGUELIKE_COMPONENT_COMPONENTBASE_H_
3 
4 // Inheritance
5 // (none)
6 
7 // External Dependencies
8 //(none)
9 
10 // Internal Dependencies
11 // (none)
12 
13 // Forward Declarations
14 #include "game/base.h"
15 
16 namespace game {
17 namespace component {
18 
20  public:
23 
24  protected:
26 };
27 
28 } // namespace component
29 } // namespace game
30 
31 #endif // ROGUELIKE_COMPONENT_COMPONENTBASE_H_
Definition: gameobject.h:53
~ComponentBase()
Definition: componentbase.h:22
ComponentBase(game::base::GameObject *owner)
Definition: componentbase.h:21
Definition: aim.cc:15
Definition: componentbase.h:19
game::base::GameObject * owner_
Definition: componentbase.h:25