This is the complete list of members for game::component::Damageable, including all inherited members.
ComponentBase(game::base::GameObject *owner) | game::component::ComponentBase | inline |
current_life() const | game::component::Damageable | inline |
Damageable(game::base::GameObject *owner, double max_life) | game::component::Damageable | inline |
owner_ | game::component::ComponentBase | protected |
StartToDie() | game::component::Damageable | |
TakeDamage(double damage) | game::component::Damageable | |
~ComponentBase() | game::component::ComponentBase | inline |
~Damageable() | game::component::Damageable | inline |