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game::base::GameThing Class Reference

#include <gamething.h>

Public Member Functions

 GameThing (GameObject *obj)
 
 GameThing (const ugdk::math::Integer2D &tile)
 
 GameThing ()
 
 ~GameThing ()
 
bool is_obj () const
 
const GameObjectobj () const
 
GameObjectobj ()
 
const ugdk::math::Integer2D & tile () const
 
ugdk::math::Integer2D & tile ()
 

Constructor & Destructor Documentation

game::base::GameThing::GameThing ( GameObject obj)
inline
game::base::GameThing::GameThing ( const ugdk::math::Integer2D &  tile)
inline
game::base::GameThing::GameThing ( )
inline
game::base::GameThing::~GameThing ( )
inline

Member Function Documentation

bool game::base::GameThing::is_obj ( ) const
inline
const GameObject* game::base::GameThing::obj ( ) const
inline
GameObject* game::base::GameThing::obj ( )
inline
const ugdk::math::Integer2D& game::base::GameThing::tile ( ) const
inline
ugdk::math::Integer2D& game::base::GameThing::tile ( )
inline

The documentation for this class was generated from the following file: