This is the complete list of members for game::alg::los::Processor, including all inherited members.
Process() | game::alg::los::Processor | |
Processor(const std::set< int > &relevant_octants, const VisibleTileAction &visible_tile_action, const double &sight_range, const std::set< Eye * > &eyes, const std::tr1::function< bool(const ugdk::math::Integer2D &)> &blocks_vision) | game::alg::los::Processor | |
~Processor() | game::alg::los::Processor |