#include <octantiterator.h>
game::alg::los::OctantIterator::OctantIterator |
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double |
range_squared, |
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const ugdk::math::Integer2D & |
start_offset |
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) |
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inline |
game::alg::los::OctantIterator::~OctantIterator |
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inline |
bool game::alg::los::OctantIterator::end |
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const |
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inline |
virtual bool game::alg::los::OctantIterator::FocusIsControlTile |
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const |
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pure virtual |
ugdk::math::Integer2D game::alg::los::OctantIterator::operator* |
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const |
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inline |
virtual OctantIterator& game::alg::los::OctantIterator::operator++ |
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pure virtual |
virtual void game::alg::los::OctantIterator::Reset |
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pure virtual |
ugdk::math::Integer2D game::alg::los::OctantIterator::focus_ |
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protected |
double game::alg::los::OctantIterator::range_squared_ |
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protected |
The documentation for this class was generated from the following file: