This is the complete list of members for game::action::skill::SkillManager, including all inherited members.
Cast(const std::string &skill, base::GameObject *caster, const GameTargets &targets) | game::action::skill::SkillManager | inline |
Cast(const std::string &skill, base::GameObject *caster, const ugdk::math::Integer2D &target) | game::action::skill::SkillManager | inline |
Cast(const std::string &skill, base::GameObject *caster, base::GameObject *target) | game::action::skill::SkillManager | inline |
Cast(const std::string &skill, base::GameObject *caster) | game::action::skill::SkillManager | inline |
reference() | game::action::skill::SkillManager | inlinestatic |
~SkillManager() | game::action::skill::SkillManager |