#include <aim.h>
Public Member Functions | |
Aim () | |
~Aim () | |
ugdk::math::Integer2D | AimedAt () |
void | AimAt (const ugdk::math::Integer2D &aim) |
bool | IsActive () |
void | ToggleAim () |
bool | HasOrigin () |
void | set_origin (const ugdk::math::Integer2D *origin) |
game::action::Aim::Aim | ( | ) |
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void game::action::Aim::AimAt | ( | const ugdk::math::Integer2D & | aim | ) |
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