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types.h
Go to the documentation of this file.
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#ifndef HORUSEYE_FRAMEWORK_TYPES_H_
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#define HORUSEYE_FRAMEWORK_TYPES_H_
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#include <stdint.h>
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#ifdef SWIG
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#pragma SWIG nowarn=312
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#endif
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namespace
ugdk {
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typedef
uint8_t
uint8
;
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typedef
uint16_t
uint16
;
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typedef
uint32_t
uint32
;
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typedef
uint64_t
uint64
;
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typedef
int8_t
int8
;
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typedef
int16_t
int16
;
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typedef
int32_t
int32
;
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typedef
int64_t
int64
;
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typedef
uint8
Mirror
;
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static
const
Mirror
MIRROR_NONE = 0;
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static
const
Mirror
MIRROR_HFLIP = 1;
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static
const
Mirror
MIRROR_VFLIP = 2;
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static
const
Mirror
MIRROR_HVFLIP = 3;
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namespace
enums {
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namespace
mirroraxis {
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enum
MirrorAxis
{
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HORZ
= 0,
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DIAG_UP
= 45,
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VERT
= 90,
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DIAG_DOWN
= 135
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};
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}
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}
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typedef
struct
Color
{
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Color
() :
r
(1.0),
g
(1.0),
b
(1.0),
a
(1.0) {}
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explicit
Color
(
double
_r,
double
_g,
double
_b,
double
_a = 1.0)
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:
r
(_r),
g
(_g),
b
(_b),
a
(_a) {}
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explicit
Color
(
uint32
hex_val,
double
_a = 1.0) :
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r
(((hex_val & 0xFF0000) >> 16) / 255.0),
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g
(((hex_val & 0x00FF00) >> 8) / 255.0),
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b
(((hex_val & 0x0000FF) ) / 255.0),
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a
(_a) {}
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union
{
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struct
{
double
r
,
g
,
b
,
a
; };
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struct
{
double
val
[4]; };
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};
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void
Compose
(
const
Color
& rhs) {
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r
*= rhs.
r
;
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g
*= rhs.
g
;
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b
*= rhs.
b
;
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a
*= rhs.
a
;
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}
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Color
&
operator*=
(
const
Color
& rhs) {
Compose
(rhs);
return
*
this
; }
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Color
operator*
(
const
Color
& rhs)
const
{
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Color
result(rhs);
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result *= *
this
;
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return
result;
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}
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double
get_r
()
const
{
return
r
; }
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double
get_g
()
const
{
return
g
; }
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double
get_b
()
const
{
return
b
; }
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double
get_a
()
const
{
return
a
; }
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void
set_r
(
double
r_) {
r
= r_; }
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void
set_g
(
double
g_) {
g
= g_; }
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void
set_b
(
double
b_) {
b
= b_; }
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void
set_a
(
double
a_) {
a
= a_; }
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}
Color
;
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//static Color BLACK = {0.0, 0.0, 0.0};
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#ifndef SWIG
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static
const
Color
WHITE(1.0, 1.0, 1.0);
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#endif
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}
// namespace ugdk
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#endif
/* HORUSEYE_FRAMEWORK_TYPES_H_ */
src
ugdk
base
types.h
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