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configuration.h
Go to the documentation of this file.
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#ifndef UGDK_BASE_CONFIGURATION_H_
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#define UGDK_BASE_CONFIGURATION_H_
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#include <string>
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#include <
ugdk/math/vector2D.h
>
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namespace
ugdk {
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typedef
struct
Configuration
{
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std::string
base_path
;
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std::string
window_icon
;
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std::string
window_title
;
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Vector2D
window_size
;
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bool
fullscreen
;
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std::string
default_language
;
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Configuration
() :
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base_path
(
"./"
),
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window_icon
(
""
),
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window_title
(
"UGDK Game"
),
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window_size
(800.0, 600.0),
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fullscreen
(false),
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default_language
(
"en_US"
) {}
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}
Configuration
;
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}
// namespace ugdk
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#endif
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src
ugdk
base
configuration.h
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