UGDK  0.4.1
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configuration.h
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1 #ifndef UGDK_BASE_CONFIGURATION_H_
2 #define UGDK_BASE_CONFIGURATION_H_
3 
4 #include <string>
5 #include <ugdk/math/vector2D.h>
6 
7 namespace ugdk {
8 
9 typedef struct Configuration {
10  std::string base_path;
11  std::string window_icon;
12  std::string window_title;
14  bool fullscreen;
15  std::string default_language;
16 
18  base_path("./"),
19  window_icon(""),
20  window_title("UGDK Game"),
21  window_size(800.0, 600.0),
22  fullscreen(false),
23  default_language("en_US") {}
25 
26 } // namespace ugdk
27 
28 #endif
29