UGDK
0.5.0
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This is the complete list of members for ugdk::action::mode3d::Physics, including all inherited members.
AddBody(component::PhysicsBody *obj) | ugdk::action::mode3d::Physics | |
ContactQuery(short collision_groups, const btVector3 &pos, double radius) | ugdk::action::mode3d::Physics | |
debug_draw_enabled() | ugdk::action::mode3d::Physics | |
Physics(const btVector3 &grav, Scene3D *scene) | ugdk::action::mode3d::Physics | |
RemoveBody(component::PhysicsBody *obj) | ugdk::action::mode3d::Physics | |
set_debug_draw_enabled(bool enable) | ugdk::action::mode3d::Physics | |
Update(double dt) | ugdk::action::mode3d::Physics | |
~Physics() | ugdk::action::mode3d::Physics |