UGDK
0.5.0
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This is the complete list of members for ugdk::action::mode3d::Element, including all inherited members.
AddComponent(const std::shared_ptr< Component > &the_component) | ugdk::action::mode3d::Element | |
AttachTo(Element &parent) | ugdk::action::mode3d::Element | |
AttachTo(Scene3D &scene) | ugdk::action::mode3d::Element | |
component() | ugdk::action::mode3d::Element | |
Destroy() | ugdk::action::mode3d::Element | |
Element(Scene3D &scene, const std::string &name="") | ugdk::action::mode3d::Element | |
Element(const Element &)=delete | ugdk::action::mode3d::Element | |
marked_for_removal() const | ugdk::action::mode3d::Element | inline |
name() const | ugdk::action::mode3d::Element | inline |
node() | ugdk::action::mode3d::Element | inline |
OnAttach() | ugdk::action::mode3d::Element | inlineprotectedvirtual |
OnParentDestroyed() | ugdk::action::mode3d::Element | inlineprotectedvirtual |
operator=(const Element &)=delete | ugdk::action::mode3d::Element | |
scene() | ugdk::action::mode3d::Element | inline |
~Element() | ugdk::action::mode3d::Element | virtual |