#include "game/action/skill/skill.h"
#include <ugdk/portable/tr1.h>
#include <ugdk/math/integer2D.h>
#include <ugdk/math.h>
#include "game/base.h"
Go to the source code of this file.
Classes | |
class | game::action::skill::Movement |
Namespaces | |
game | |
game::action | |
game::action::skill | |
Typedefs | |
typedef std::tr1::function < ugdk::math::Integer2D(const base::GameObject *, const ugdk::math::Integer2D &)> | game::action::skill::MovementCalculator |
typedef std::tr1::function < SpendInfo(base::GameObject *, const ugdk::math::Integer2D &)> | game::action::skill::MovementSpender |
typedef std::tr1::function < void(base::GameObject *, const ugdk::math::Integer2D &, const Efficiency &)> | game::action::skill::MovementAction |